So, yeah... there's been a storm of ludicrious numbers on the heatmap. I did try to avoid that from happening, but... I think I'll just not care from now on? To make things short: Basecamp activity is still limited, so we won't be seeing 100+ activies per day when I decide to clean up old notes, or something. But my GITEA server is going to report raw numbers -- on top of whatever Basecamp reports. I've added several new repos to my server, and I've been diligent on keeping them up to date, even though I do only small changes to documentation. So I've gotten some pretty damn big numbers. Honestly, that was an accident. I wanted to keep the heatmap simmering instead of screaming.
So to speak.
But I forgot that each additional repo will add "noise". At this point, I'm thinking I might even add my Obsidian vaults to my Git, since we're already such damn high numbers. I forget what the top number is but we're well over 30 activities per day already. So that's probably half Basecamp and half Git activity, if I had to guess. I have no way to tell them apart after the fact.
Okay, ALLEGEDLY, I should find out THIS week what's my future at the company looking like. We're done with Wednesday, so I am... not skeptical, but it is a bit late in coming. Anyway, as you all know -- if I stay full-time employee, then I will have to "downsize" the Patreon into a tip-jar, because there is no way I can meet any schedule worth paying for. On the other hand, I can't close the Patreon because I am grandfathered into the lower fees, so closing the Patreon will just mean if I start it again, I'll lose bigger chunk of the money to Patreon. So, tip-jar.
ALSO, you might have noticed the crazy growth in the activity of the heatmap. Don't get too excited, I just plugged Basecamp into it, although it does have a limit how much it contributes. Otherwise I'd have some insane numbers there for every time I write a note to Basecamp. This is just so that you can tell I am still alive and working on things, even if it might not be code or art.
That said, cross your fingers that I find out what my employment looks like in near future. Then we can actually plan things.
A bit late, but that one empty week there? For some reason this whole system that automatically builds the heatmap died. In addition, I don't know why. The error handling was robust enough not to do anything bad -- but not robust enough to give me useful error information. I might have not have noticed unless one of you Patrons told me that this was happening. I don't really look at this page too often -- it's pretty set it and forget it. That said, soon after that I got sick. Snot. Cough. Fever. All the fun stuff. So this week has been a bit of a disappointment.
Anyway, I am working on the travel system. If you squint, it is done. Ignore the missing content, missing combat and social encounters. I am now mostly working on the social encounter system, then the minimal combat, and then I'll work on the content and the encounters. Once THAT is done... I need to create the locations where the player can even travel into. So, yeah, it's still a lot of stuff to be done.
That said, then ... I think we only have the "level editor" to be added to the game and all the "big" features should be in the game. I'll have to get back to you on whether that's actuall an factual statement, or wishful thinking. But... the end is nigh? Or something like that.
Today forwards, the Heatmap now includes some of the stuff that wasn't counted before. It now also tracks some stuff that isn't strictly speaking "ready" for the game, like some writing stuff and so forth. Basically, it more accurately grabs when I work on the game on some level. On the other hand, it also now is less clear when I am actually contributing to the code of the game -- but I don't think most of you really care about that. In short: it's less of a pure Git tracker now.
Well, this is awkward. For this page, I mean. While on holidays, I am on my laptop. Not a big deal, since I am working on the Kitchen Minigame gameplay. So it's all about balancing, rules, UI and all that stuff. But, my Gitea server won't get any "contributions" to it while I am here. So, uh, it'll look like I haven't done a thing. Which is funny, because the Gitea server is on THIS machine. But I just can't be bothered to fix the configuration issue (different IP addresses and all that) for just a few days. It will mean, though that on Sunday or Monday there will be an overwhelmingly disappoinrting "1 contribution" that contains the totality of all the work I've done this weekend.
So, this is kind of homepage related? I have a new server (with no domain pointed at it) and I moved this "blog" there. I'll be moving the other stuff here eventually, but for now it's only this lone static HTML file here.
Finally. This is working again. Well, technically, it is working better than ever before. For the technically minded: There's now a very ... uh, "XGH" style approach to making a TUI application that I use via SSH to write and do everything. So, yeah. Trust me, this is better than the old way, or the first way.
So, sorry about the lack of messages lately. But I had some unforeseen technical issues with this system. I actually had to cobble together a temporary solution while I am working on a better system. That said, I also managed to completely botch a commit to Git server for UNFOR and had to spend nice few hours on weekend to fix all the issues. When it rains, it pours.
Okay. I made a new system for this page. I now can upload posts outside of the Git commits. I found the whole Git commit message so very limiting. It's still going to remain, but now I don't need to commit anything to Git if I want to send a note to this page.