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  <title>NOMORECOCAINE · Bluesky</title>
  <id>https://www.kingfear.com/c/bluesky/atom.xml</id>
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  <updated>2026-02-03T00:00:00+02:00</updated>
  <author><name>NoMoCo</name></author>
  <entry>
    <title>#ART: You can listen podcasts/music or half-watch &#39;tube. Just keep…</title>
    <id>https://www.kingfear.com/posts/2026-02-03-art-you-can-listen-podcasts-music/</id>
    <link rel="alternate" type="text/html" href="https://www.kingfear.com/posts/2026-02-03-art-you-can-listen-podcasts-music/"/>
    <updated>2026-02-03T00:00:00+02:00</updated>
    <category term="bluesky" label="Bluesky"/>
    <content type="html">&lt;p&gt;&lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/art/&quot;&gt;#ART&lt;/a&gt;: You can listen podcasts/music or half-watch &#39;tube. Just keep your eyes on the art! &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/coding/&quot;&gt;#CODING&lt;/a&gt;: Listen to music, np!  &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/writing/&quot;&gt;#WRITING&lt;/a&gt;: Listen to music if you want. Immerse yourself!  &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/audio/&quot;&gt;#AUDIO&lt;/a&gt;: This is the only thing you can concentrate on, hope you love it! &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/gamedev/&quot;&gt;#gamedev&lt;/a&gt; &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/godot/&quot;&gt;#godot&lt;/a&gt;&lt;/p&gt;
</content>
  </entry>
  <entry>
    <title>The unofficial #fmod integration to #godot is great and I am not…</title>
    <id>https://www.kingfear.com/posts/2026-02-02-the-unofficial-fmod-integration-to-godot/</id>
    <link rel="alternate" type="text/html" href="https://www.kingfear.com/posts/2026-02-02-the-unofficial-fmod-integration-to-godot/"/>
    <updated>2026-02-02T00:00:00+02:00</updated>
    <category term="bluesky" label="Bluesky"/>
    <content type="html">&lt;p&gt;The unofficial &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/fmod/&quot;&gt;#fmod&lt;/a&gt; integration to &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/godot/&quot;&gt;#godot&lt;/a&gt; is great and I am not throwing shade at anyone since it&#39;s all volunteer work. But... does it &lt;em&gt;really&lt;/em&gt; have to CTD when it can&#39;t find an event? On windows, this is a bit more forgiving, but it&#39;s still prone to crashing the whole game.&lt;/p&gt;
</content>
  </entry>
  <entry>
    <title>The life of an indie #gamedev is fun when working with your own…</title>
    <id>https://www.kingfear.com/posts/2026-02-01-the-life-of-an-indie-gamedev/</id>
    <link rel="alternate" type="text/html" href="https://www.kingfear.com/posts/2026-02-01-the-life-of-an-indie-gamedev/"/>
    <updated>2026-02-01T00:00:00+02:00</updated>
    <category term="bluesky" label="Bluesky"/>
    <content type="html">&lt;p&gt;The life of an indie &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/gamedev/&quot;&gt;#gamedev&lt;/a&gt; is fun when working with your own &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/tools/&quot;&gt;#tools&lt;/a&gt;. Spending half of my writing time either fixing bugs or adding features, rather than just writing. But it&#39;s just so tempting to add this one feature I clearly need. &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/godot/&quot;&gt;#godot&lt;/a&gt; &lt;a class=&quot;tag&quot; href=&quot;https://www.kingfear.com/tags/gdscript/&quot;&gt;#gdscript&lt;/a&gt;&lt;/p&gt;
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